Fort of Chains [v1.8.4.0] [Darko]

Overview:
Most relevant tags: text-based, fantasy, management, player domination, slave, rape. Full list
Fort of Chains is a completed, free, moddable, open-source, TEXT-ONLY sandbox management NSFW game where you lead and manage a band of slavers in a fantasy world. The game is configurable and can cover all gender orientations: MM, MF, and FF. Be warned that the game contains heavy themes of slavery and non-consensual sex. There are no support for playing as a submissive character. Pregnancy is not in the game. (F.A.Q) (Fetish List)

 

Thread Updated: 2023-09-05
Release Date: 2023-09-04
Developer: Darko Itch.io – gitgud.io – Reddit – Discord – Patreon
Censored: No
Version: 1.8.4.0
OS: Windows, Linux, Mac
Language: English

Overview:
Most relevant tags: text-based, fantasy, management, player domination, slave, rape. Full list
Fort of Chains is a completed, free, moddable, open-source, TEXT-ONLY sandbox management NSFW game where you lead and manage a band of slavers in a fantasy world. The game is configurable and can cover all gender orientations: MM, MF, and FF. Be warned that the game contains heavy themes of slavery and non-consensual sex. There are no support for playing as a submissive character. Pregnancy is not in the game. (F.A.Q) (Fetish List)

Imagess1.png s2.png s3.png s4.png s5.png

Changelogv1.8.4.0
– Fixes:
– Made “scaled money” return at least 1g, to avoid weird dialogues such as “sold for 0g”
– Fix mismatched twee tag in advanced pony training (thanks madscience)
– Fix “The Sissy Training: Basic” quest using the image of the advanced tranining
– Fix “Desert Traveler” quest applying some traits to slaver instead of slave
– Fix “Chance Meeting” opportunity using wrong scoring for submissive and dominant traits
– Fix for infinite money glitch when having a NaN amount of an item
– Fix error on Week End due to invalid events (“event is undefined” / “isCanGenerate”)
– DevTool: Fix wrong devtool description for “Domify” cost
– DevTool: added new grouping for fort quests in the “quests list” menu

v1.8.3.0:

  • Content
    • New quest chain: Household Destruction (5 quests, 5 opportunities, 6 events)
    • New event and opportunity: Revenge Attempt
    • New event: Penitent (by FCdev)
    • New event: chastity release
    • Written player specific background variants for 40+ existing events.
  • Content Creator
    • New cost: Domify unit
    • New cost: Sluttify unit
  • Image
    • A bunch of new images
  • QoL
    • Non-company unit rep now show details in debug mode
  • Misc
    • Curse of lamb and curse of wolf now affect sluttification / domification
    • Dragonkin knights are more common now
    • More granularity of sold slave unit group
  • Engine
    • Remove hardcoded child inherit chance in unit birth
  • Bugfix
    • Fix savior kobold not allowing master fire / light slavers to go (thanks to DangThings)
    • Fix VarAdd adding strings instead of integers in some cases
    • Fix deleteUnit duplicated in unit image
    • Fix missing tags in tomb raider quest
  • Text fixes
    • Fix missing tooltip on dragonkin’s dual fire / light affinities
    • Fixed gilded pet tray [unobtainable] name not removed.


FoC v1.7 brings a very large update that adds new content, new features, and many more. Many of the new content are done by contributors, including Matthew Lang (who did a big chunk of work this update), Fae, Choker Guy, Hydrys, and much more (see list below later). If you like their work, please show your appreciation to them! It will make their day for sure.

Among the many features added in v1.7, the biggest one has to be the complete revamp of the game’s main progression mechanic. In place of the previous fort-upgrading mechanic, we now have a proper base-building mechanic over a two dimensional grid. This comes shipped with 650 different images for the building, as well as proper path-finding algorithm to find the shortest path between rooms. They have been quite polished and tested by the many volunteers in the Discord server.

While base-building is probably the biggest addition in v1.7, the update also comes shipped with a large amount of other notable improvements. A summary (still very long though) of all the changes from v1.6 to v1.7 are listed at the end, but the biggest new additions in v1.7 are:

  • Content aplenty: 200,000+ new words (not counting code), 30+ new quests, 12+ new opportunities, 26+ new events, 29 new activities, 12+ new improvements, 165 new rooms, 160 new portraits, 85 new content images, 2 new duties, 1 new sex action, and more! A good chunk of existing content are also polished and rewritten for readability
  • Base-building: A fully featured base-building mechanic to make the game progression much more immersive.
  • Content Creator QoL overhaul: Thanks to the feedbacks over at the Discord Server, the Content Creator is more user friendly than ever. Tooltips over the toolbar, syntax checking, auto-indentation, and more! If you tried to contribute in the past and was overwhelmed by the Content Creator UI, please consider giving it another try.
  • Content images: The game now fully supports adding images to accompany quests / events / etc. Many of these images are gender-aware, meaning that they have variations depending on the gender of the participating units. v1.7 ships with 85 of these images.
  • Other new features: Activities, speech bubbles, negative titles, built-in image packs

If you enjoy the game, make sure to thank the many contributors and people who have helped with this project! The project could not reach this version without them. You are invited too! The list of all contributors include:

  • Writers: Alberich, Anon, Atacama, AwooWolfWoof, Blueflame451, Choker Guy, Da_Shem, Dporentel, FCdev, Fae, Fos, Hydrys, Innoxia (Lilith’s Throne), J1009 Kyiper, Kyrozis, Matthew Lang, Milk Maid Sona, Quiver, Thavil, Zerutti, anonymouse21212, mynameis123,
  • Coders: Arkerthan, Naraden, alarmedcat, sssk
  • Artists: This game borrows many artworks whose artists have kindly released them under sufficiently permissive licenses, allowing them to be used in this game. Please see the in-game (Artist Credits) for their full list as well as the licenses, for there are simply too many of them to list here!
  • Others: AbleCharlie, Anu, ChristianS, Elannil, Hermenegild, RikuAotsuki, Stadler76, ThaneRoss, TheDom102, acciabread, gorbo1, nezzanine, bug reporters, the generous Patreon tippers, as well as you for playing the game

The game engine and the feature-set of Fort of Chains are already complete, and the focus of this game starting from v1.4 has been to support contributors who wants to add content into the game. This does not change with v1.5, v1.6 or v1.7.

FoC is always open for more contributors, be it writers, proofreaders, programmers, artists, or even discord moderation help! Unlike most other games, to add content into the game, you do not have to write code at all. This is since the game came shipped with an in-game GUI tool for adding content. More details here.

By v1.7, more than forty people have helped contribute directly into the game, and I am very grateful for their help. My hope is that one day, the game can be community-led, where I am nothing but a regular contributor for the project.

Full changelog here.

v1.7.0.0 (28 May 2021): Base-Building, Content, Content images, Imagepacks, Content Creator QoL, Lore

The repository is moved permanently to: https://gitgud.io/darkofocdarko/fort-of-chains

SAVES FROM VERSION 1.6.0.7 OR LOWER NOT COMPATIBLE WITH 1.6.1.0 OR HIGHER

If you were playing on v1.6.4.23 or lower, you need to fix the default image pack: Go to Settings, then Edit Image Packs. In this page, (remove) the missing image pack, and (re-add) the Default Imagepack underneath. Once that’s done, go to Settings again and then Reset unit portraits.

  • Statistics:
    • 200,000+ new words (not counting code)
    • 30+ new quests
    • 12+ new opportunities
    • 26+ new events
    • 29 new activites
    • 12+ new improvements
    • 165 new rooms
    • 4+ new items
    • 7+ new equipments
    • 14+ new titles
    • 6 new lore entries
    • 1 new sex action
    • 160 new portraits
    • 85 new content images
    • 2 new duties
  • Content
    • Attitude Adjustments (by Choker Guy)
    • Mistyfing Obelisk (by Fae) (2 quests, 1 opportunity)
    • Raiding the Weres (by Fae)
    • Harvesting the Fields (by Matthew Lang)
    • Noises in the Cellar (by Matthew Lang)
    • A Merchant’s Revenge (by Matthew Lang)
    • A Merchant’s Revenge: Visiting the Captured (by Matthew Lang) (1 event, 1 opportunity)
    • A Merchant’s Revenge: Caravan Raid (by Matthew Lang) (5 quests)
    • A Merchant’s Revenge: The Search Continues (by Matthew Lang)
    • A Merchant’s Revenge: Payback is Sweet (by Matthew Lang) (1 opportunity, 1 event)
    • A Merchant’s Revenge: Caravan Raid (City of Lucgate) (by Matthew Lang)
    • A Merchant’s Revenge: A Careless Raid (by Matthew Lang)
    • A Merchant’s Revenge: Complications (by Matthew Lang)
    • A Merchant’s Revenge: An Unfortunate Report (by Matthew Lang)
    • A Merchant’s Rage (by Matthew Lang)
    • A Very Special Wine (by Matthew Lang)
    • Visiting the injured (by Matthew Lang) (2 events 1 opportunity)
    • The Wailing Woods (by Matthew Lang)
    • Bandits on the Road (by Matthew Lang) (1 quest 2 events)
    • Raid Elven Village (by Matthew Lang)
    • Rioter for sale (FCdev)
    • Ex-Reserved (FCdev)
    • Sore Ass (FCdev)
    • Used whore (FCdev)
    • Devoted Entertainment Slave (FCdev)
    • Slave Dick on Slave (FCdev)
    • Demonic Roleplay (by FCdev)
    • Lost Puppy (by Hydrys)
    • Fort Restoration Awards
    • Test of Aid
    • Test of Arcane
    • Test of Intrigue.
    • Test of Sex (2 quest, 1 event, 1 mail)
    • Test of Slaving
    • Test of Social.
    • Test of Survival
    • The Slave Merchant
    • Heavenly Recruit
    • Daylight Robbery
    • A Gift from the Royals
    • Knight of Honor
    • Court Gossip
    • New activities:
      • Grand hall gossip.
      • Clean shoes.
      • Library study
      • Marketer Marketing
      • Mail Room Read Mail
      • Hospital recovering
      • Market Browse wares.
      • Retiree visit
      • Pet Walking
      • Forge Blackmisth
      • Temple Praying
      • Sparring
      • Lazy Napping
      • Tidying up Bedroom
      • Doctor Deskjob
      • Texts adapted from Innoxia’s Lilith’s Throne:
      • Anal tailfuck a slave
      • Buttfuck a slave
      • Consensual anal
      • Consensual anal tailfuck
      • Consensual cunnilingus
      • Consensual oral
      • Consensual tailfuck
      • Consensual vaginal
      • Facefuck a slave
      • Fuck a slave
      • Have a slave eat you out
      • Have a slave fuck you
      • Have a slave tailfuck you
      • Tailfuck a slave
  • Gitpocalypse
    • Moved git repository to https://gitgud.io/darkofocdarko/fort-of-chains due to critical git failure
    • Moved references from old repo to new repo.
    • Added full credits and history for all the old commits
    • Stop babel from being noisy on game compile
  • New feature: 2D Base-building
    • Fort improvement is completely removed and replaced with map expansion
    • Rooms
      • You can place your buildings on the map now, eg your office, your room
      • Can be auto-placed
      • Each room has several unique images
      • Feature comes shipped with over 650 different images for the rooms
      • Room images are moddable using the same structure as unit images
      • You can do all sort of things to the rooms: rotate, move around, zoom, …
    • Adjacencies
      • Rooms have adjacency / near bonus once you build the landscaping office
      • Pathing matters for this, e.g., if you block the path between the entrances it will cause them to not be nearby
    • Pathing
      • There are auto-generated paths in the fort
    • Comes with a brand new tutorial
    • Includes a slew of new buildings like garden, yard, and even portals
  • New feature: Activity
    • This is a pure flavor feature
    • Available slavers that are idling at home can engage in activities
    • They can be found in your fort, and hovering over them give you a one liner or two
    • Fully integrated with content creator: you can make new activities with it
    • Fully integrated with testing too
    • Support for NPCs for activites
    • Can use the same text for all personalities in activities
    • Can debug specific activities
  • New feature: Speech bubbles
    • Some texts can have fancy inline speech bubbles now
    • Speech bubbles for “Like me” event.
  • New feature: Negative titles
    • These titles debuff skills instead of buffing them
    • Usually received in exchange for getting some other benefit
  • New Feature: Content Creator Syntax Checking
    • Content Creator now automatically syntax check and format the texts before showing end result, including proper indentation in texts
    • Can also trigger this manually with the toolbar
    • Content creator in general got a major QoL overhaul, thanks to feedbacks from Matthew Lang
  • New feature: Content images
    • Quest outcome / description, events, and opportunities can now have images
    • Many are gender-aware (i.e, different image for male/female)
    • Content image credits page
    • Added content image count to statistics
    • Contributing guide updated for adding content images
    • Comes shipped with 85 images
    • Special thanks to Matthew Lang for finding a lot of them
    • Can be turned off in settings
  • Existing content rewrites and polish:
    • Trading Mission: Forest quest (thanks to Matthew Lang)
    • Harvesting the fields Quest text fix (thanks to Matthew Lang)
    • Bounty Hunt Bear (thanks to Matthew Lang)
    • Monk Business (thanks to Matthew Lang)
    • Questing Squire (thanks to Matthew Lang)
    • Investment Banking (thanks to Matthew Lang)
    • Update trait texts – grammar and spelling check. (thanks to Matthew Lang)
    • Some new… puns here and there
  • Lore:
    • Renamed common elf to wood elf
    • Plural for neko is neko now
    • Cathay (continent in the south) (thanks to Matthew Lang)
    • Kingdomfolks are officially named Torans.
    • Added History lore
    • Added Geo lore
    • Named the middle river as River Cerna
    • Cassian Mountains Lore (thanks to Matthew Lang)
    • A bunch of new Geo lores.
    • Continent lore now use geo tag.
    • Added sylvan-neko war lore netry
    • Prince of Cups (by Matthew Lang)
  • Content Creator
    • Content Creator toolbar has tooltips now
    • New macros and toolbar menus:
      • <<font>> font type
      • <<fontsize>> font size
      • <<uyesmaster>> “Yes, master.”
      • “if any unit on quest is you”
      • “Role has any, all, no traits” conditions
      • <<ustripverb>>
      • Inline effects
      • Letter card 

1. Extract and run.

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